After being briefed, we spent the afternoon recapping on how to use Maya and the basic tools within the program. Once we'd done that we got our first look at a rigged model to see how it would work and move when we come to create our own in the next few weeks.
I found it quite easy to manipulate the model and move it into the positions I wanted with little effort. However, I did learn that if you moved certain parts of the body too far, such as the hips, the model would collapse in on itself and bend out of shape. Overall I had a lot of fun with this tutorial and I feel confident that I will be able to move my own rigged model with little stress (if I make the rig correctly).
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