Whilst drawing this environment I started to think about the detail within the whole composition and whether or not I wanted to include a lot of detail or very minimal detail. However, I couldn't make up my mind so I decided to create a very basic mountain range composition that could be used within After Effects to see if I liked the aesthetic but after seeing it completed I decided that it would fit in with the rest of my animation and decided that detail was a definite must-have.
Original design |
Improving upon the original design I decided to use a textured brush with the opacity reduced to create some detail and texture. I instantly saw an improvement after completing the first layer and decided that this technique would work well with the aesthetic of the whole animation. However, this left the 'sky' un-textured and looking odd. Referring back to the description of the environment in the book I realised that it was a very gloomy place where it constantly rains and has an unyielding storm floating through it. So I decided to use the cloud tool in Photoshop to add some storm clouds that I could stagger in After Effects.
Detail and texture |
The final image does look a bit crowded, but I have to remember that it will look different in After Effects, as the layers will staggered. Luckily each cloud and mountain range are on a separate layer, so it will be easy to remove a layer if I am not happy with it or if I feel that the composition is still over crowded when I come to animating it.
With clouds |
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