However, I don't feel that this will be too much of a problem, as the lighting within that particular environment wont be that great, as it is simply lit by one single flaming torch. So I've decided to leave it as it is, as I don't feel that I have enough to time to make it perfect, but if I were to have more time it would definitely be something that I'd go back to and improve upon.
Monday, 18 May 2015
Applied Animation: Choosing the Hourglass
Because this part of the animation will only be on screen for a second I decided that it would be easy enough to animate without rotoscoping. Whilst this is all true, I do feel that there is a lot of boiling going on within this small section of animation and some of the animation is quite jumpy, as the bones don't stay in the same position or the same shape i any of the frames.
However, I don't feel that this will be too much of a problem, as the lighting within that particular environment wont be that great, as it is simply lit by one single flaming torch. So I've decided to leave it as it is, as I don't feel that I have enough to time to make it perfect, but if I were to have more time it would definitely be something that I'd go back to and improve upon.
However, I don't feel that this will be too much of a problem, as the lighting within that particular environment wont be that great, as it is simply lit by one single flaming torch. So I've decided to leave it as it is, as I don't feel that I have enough to time to make it perfect, but if I were to have more time it would definitely be something that I'd go back to and improve upon.
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