Friday, 19 February 2016

Applied Animation: Final Textures

Earlier this week I asked Katy to work on producing some final textures so I could get on with creating a look test and move on to production. Katy managed to get most of the textures done quite quickly and I was grateful for her enthusiasm, as it meant that I could start to test how we were going to use our textures. Having said this however, Katy did forget to do the final textures for the floor and the sky, so I offered to do them for her whilst she focused on something else (I also forgot about the sky and the fog and will have to add them in at a later date). For now this is what we have in terms of final textures. 

Texture for Boar trees
Texture for Wolf trees
Texture for rocks
Boar environment texture
Wolf environment texture
Robin texture
Wolf and Boar textures
Alternative Wolf texture

Although these are the final textures, I want to experiment with the levels and saturation in Photoshop to see how they all match up together. I also want to experiment with the two different Wolf textures and find which one best suits our needs and the environments. Overall, I'm pleased with the textures that we have and I will start to test them later this week.

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