Although there may be many disadvantages and limitations to 3D modelling and CGI, I wanted to focus on one of its potentials; environments. I think it's pretty safe to say that they have got it right when it comes to creating 3D environments which have the ability to take us into that world and leave us speechless and awed, as prime example being the environment of
Avatar.
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Screen shot from Avatar |
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Screen shot of Avatar
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The level of detail within 3D environments could be argued to be greater than the level of detail that is placed into 2D animation. This could be put down to the fact that 3D environments don't have to be re-drawn for different camera angles, as once the scene is made, the animator isn't limited to the perspective the scene was created in, unlike in 2D animation. This opens up a whole new way of working for animators, as they don't have to think too much about what they can and can't do within the scene, allowing them to be more creative with their camera angles and character movement, which could be achieved with 2D however it would be a very laborious and expensive task.
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