During our final crit I showed the very small render testing I had done and asked my peers for feedback regarding the style of the animation and what they thought of my ideas for animating. I received some really positive feedback and people were in agreement with what I had to about my work. They liked the environment and thought that the character and story worked really well with what we had chosen.
In terms of animating they suggested that I pay attention to my character's poses, as my character is very stationary throughout the animation. This means that I am going to have to think about creating very strong poses and possibly subtle movements for my character in order to portray its emotions as clearly as possible. One idea I had, which I also experimented with a little in my render test, was to have the character's ears twitch as a sign of annoyance and anxiety. My peers agreed with this and thought that it was really good idea and a very subtle way to help portray the emotion of the character.
They also discussed with me my issue with the UV map and suggested that I try to fix that as soon as possible and look into other ways of getting around it, however hey weren't sure what other ways it could be approached. They also encouraged Lauren and I to start choosing our soundtrack and sound effects, so we get an idea of what the overall piece would be playing to. And obviously they told us just to get on with animating and try push through it as much as possible.
Overall, I am really happy with the feedback we received and it has given me a boost in confidence in my own work and I am feeling a little less down-hearted about the project.
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