James' Cabin |
From here James sent me the UV Maps to texture. I wasn't 100% certain how I wanted to texture the cabin, as I felt that drawing individual planks and then adding in detail would be a little too laborious and wouldn't necessarily work with the tone of the animation, unless I spent a while layering up the colours on each individual plank and so on.
With this in mind I began to think of environments within animations that reflected a similar environment/ colour range and texture pallet that I was aiming for and I came to The Boxtrolls. Even though this is a stop motion film, the texture of the set and the colour pallet used felt right for what I wanted to achieve, so I used this for inspiration and my colour pallet.
A set from The Boxtrolls |
This led me to create a texture with a dry media brush in Photoshop and layer them up to create a dingy and grungy looking texture for my cabin.
Main cabin texture |
Window texture |
Overall, I am really pleased with my textures. All that is left is for James to test them on his cabin and for me to make any tweaks if needed.
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